OUR GOALS
We understand how hard it is as a developer, to look for, interview, negotiate and pay for every
translator you need, to localize your game. We’re convinced that, if given the choice, you’d much rather
prefer working on developing your games, than focusing on the administrative task of getting your game
localized.
So our goal is to be the one-stop location for all your localization needs. Whether
it be the actual in-game text, press release, KickStarter page or Steam/store page, we will localize it
all, in the languages of your choice, applying one affordable rate and paying through a single invoice.
LOCALIZATION BY GAMERS
When looking for translators to localize your game, you’ll often be approached by a lot of “beginner
game translators” who offer their services for free in exchange for being credited in the
game.
While working on your game could be good practice for those translators to break into the
game industry, you wouldn’t exactly want your product to be a “practice dummy” for somebody else’s
training.
You can be assured that all Warlocs translators are gamers themselves, with years of
game localization experience, working with both leading AAA game studios and Indie developers.